MessageListView

MessageListView renders a list of messages and extends the RecyclerView The most common customizations are

  • Disabling Reactions

  • Disabling Threads

  • Customizing the click and longCLick (via the adapter)

  • The list_item_message template to use (perhaps, multiple ones...?)

Constructors

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constructor(context: Context)
constructor(context: Context, attrs: AttributeSet?)
constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int)

Types

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fun interface CustomActionHandler
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fun interface EnterThreadListener
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fun interface ErrorEventHandler
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fun interface GiphySendHandler
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fun interface GiphySendListener
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fun interface LinkClickListener
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fun interface MessageClickListener
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fun interface MessageDeleteHandler
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fun interface MessageEditHandler
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fun interface MessageFlagHandler
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Predicate object with a filter condition for MessageListItem. Used to filter a list of MessageListItem before applying it to MessageListView.

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fun interface MessagePinHandler
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fun interface MessageReplyHandler
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fun interface MessageRetryHandler
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fun interface MessageRetryListener
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fun interface MessageUnpinHandler
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fun interface OnEnterThreadListener
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fun interface OnGiphySendListener
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fun interface OnLinkClickListener
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fun interface OnThreadClickListener
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fun interface OnUserClickListener
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Interface definition for a callback to be invoked when a user reaction is clicked on the message options overlay.

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fun interface OpenThreadHandler
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fun interface ShowAvatarPredicate

Predicate object with a filter condition for MessageListItem. Used to filter a list of MessageListItem before applying it to MessageListView.

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fun interface ThreadClickListener
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fun interface ThreadStartHandler
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fun interface UserClickListener
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Interface definition for a callback to be invoked when a user reaction is clicked on the message options overlay.

Inherited properties

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Ensures the context being accessed in a View can be cast to Activity.

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Functions

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fun displayNewMessages(messageListItemWrapper: MessageListItemWrapper)

Shows the message list items.

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Returns the inner RecyclerView that is used to display a list of message list items.

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fun handleFlagMessageResult(result: Result<Flag>)
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Hides the empty view.

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Hides the loading view.

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Hide the unread label button.

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fun init(channel: Channel)

Initializes the message list view with the Channel object.

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Returns an instance of MessageListViewStyle associated with this instance of MessageListView. Be sure invoke this method after this view laid out on layout and already initialized, otherwise you'll get an exception.

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Scrolls the message list to the bottom.sl

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fun scrollToMessage(message: Message)

Scrolls the list to the target message and highlights it. Only works if the target message is already present in the list.

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Sets the attachment click listener to be used by MessageListView.

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Sets the handler used when deleting an attachment from the gallery screen.

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Sets the attachment download click listener to be used by MessageListView.

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Sets the handler used when the attachment is going to be downloaded.

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Allows clients to set an instance of AttachmentFactoryManager that holds a list of custom attachment factories. Use this method to create a custom content view for the message attachments.

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Sets the handler used when replying to an attachment from the gallery screen.

Sets the handler used when navigating to a message from the gallery screen.

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Sets the handler used when the bottom end region is reached. This runs whe list of messages in this view becomes non linear and it will be called until it becomes linear again.

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Sets the handler used to confirm that the message is going to be deleted.

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Sets the handler used to confirm that the message is going to be flagged.

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Enables or disables the message copy feature.

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Set the handler used when the custom action is going to be executed.

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Set a custom item animator for MessageListView. That will handle animations involving changes to the items in this MessageListView.

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Set a custom layout manager for MessageListView. This can be used to change orientation of messages.

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Sets the value used to filter deleted messages.

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Enables or disables the message delete confirmation showing.

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Enables or disables the message deleting feature.

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Sets the handler used when downloading an attachment from the gallery screen.

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Enables or disables the message editing feature.

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fun setEmptyStateView(view: View, layoutParams: FrameLayout.LayoutParams = defaultChildLayoutParams)

Sets the view to be displayed when the message list is empty.

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Sets the handler used when the end region is reached.

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Sets the thread click listener to be used by MessageListView.

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Sets the handler used when handling the errors defined in MessageListController.ErrorEvent.

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Sets the handler used to handle flag message result.

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Sets the handler used when giphy action is going to be performed.

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Sets the handler used when the last message is read.

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Sets the link click listener to be used by MessageListView.

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fun setLoadingMore(loadingMore: Boolean)

Used to indicate that the message list is loading more messages.

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fun setLoadingView(view: View, layoutParams: FrameLayout.LayoutParams = defaultChildLayoutParams)

Sets the view to be displayed when the message list is loading.

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Allows clients to set a custom implementation of MessageBackgroundFactory. Use this method if you want to change the background of messages

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Sets the message click listener to be used by MessageListView.

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fun setMessageDateFormatter(messageDateFormatter: DateFormatter)

Allows clients to set a custom implementation of DateFormatter to format the message date.

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Sets the handler used when the the message is going to be deleted.

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Sets the handler used to let the message input know when we are editing a message.

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Enables or disables the message flagging feature.

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Sets the handler used when the message is going to be flagged.

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Allows to transform the message list data before it is rendered on the screen.

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Allows applying a filter condition to the message list before it is rendered.

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Sets the message long click listener to be used by MessageListView.

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Sets the handler used to handle when the message is going to be marked as read.

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Allows clients to set a custom implementation of MessageOptionItemsFactory. Use this method if you want to change the message options on the message options overlay.

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Sets the handler used to handle when the message is going to be pinned.

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Sets the handler used when a reaction for the message is going to be send.

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Sets the handler used when the message is going to be replied in the channel.

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Sets the handler used when the failed message is going to be retried.

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Sets the message retry listener to be used by MessageListView.

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Sets the handler used to handle when the message is going to be unpinned.

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Set a handler used to handle when a user is blocked.

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fun setMessageViewHolderFactory(messageListItemViewHolderFactory: MessageListItemViewHolderFactory)

Allows clients to set a custom implementation of MessageListItemViewHolderFactory. Use this method if you want completely custom views for the message list items.

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Sets the handler used when the user interacts with ModeratedMessageDialogFragment.

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Sets the moderated message long click listener to be used by MessageListView.

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Used to control whether the message list is scrolled to the bottom when new messages arrive or the unread count badge is incremented instead.

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Sets the attachment click listener to be used by MessageListView.

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Sets the attachment download click listener to be used by MessageListView.

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Sets the thread click listener to be used by MessageListView.

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Sets the link click listener to be used by MessageListView.

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Sets the mention click listener to be used by MessageListView.

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Sets the message click listener to be used by MessageListView.

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Sets the message long click listener to be used by MessageListView.

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Sets the message retry listener to be used by MessageListView.

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Sets the moderated message long click listener to be used by MessageListView.

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Set the Poll Close click listener to be used by MessageListView.

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Set the Poll Option click listener to be used by MessageListView.

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Sets the reaction view click listener to be used by MessageListView.

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Sets the click listener to be used when a message that is a reply is clicked.

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Sets the handler used when the user interacts with ScrollButtonView.

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Sets the thread click listener to be used by MessageListView.

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Sets the handler used when the user interacts with the unread label.

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Sets the handler used when the unread label is reached.

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Sets the user click listener to be used by MessageListView.

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Sets the click listener to be used when a reaction left by a user is clicked on the message options overlay.

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Set the View Poll Result click listener to be used by MessageListView.

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Sets the handler used when opening a thread.

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fun setOwnCapabilities(ownCapabilities: Set<String>)

Setter method for own capabilities which dictate which parts of the UI are enabled or disabled for the current user in the given channel.

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Enables or disables the message reactions feature.

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Sets the reaction view click listener to be used by MessageListView.

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Enables or disables the message threading feature.

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Sets the click listener to be used when a message that is a reply is clicked.

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fun setScrollToBottomButtonEnabled(scrollToBottomButtonEnabled: Boolean)

Enables or disables the scroll to bottom button.

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Used to control the visibility of the user avatar for a particular message list item.

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Sets the thread click listener to be used by MessageListView.

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Enables or disables the message threading feature.

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Sets the handler used when a new thread for the message is started.

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Sets the user click listener to be used by MessageListView.

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Sets the click listener to be used when a reaction left by a user is clicked on the message options overlay.

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Enables fetch for messages at the bottom.

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Shows the empty view.

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Shows a error for one of the reasons defined in MessageListController.ErrorEvent.

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Shows the loading view.

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fun showMessageOptionsDialog(fragmentManager: FragmentManager, message: Message, messageOptionItems: List<MessageOptionItem>, reactionClickListener: (Message, String) -> Unit = { message: Message, reactionType: String -> messageReactionHandler.onMessageReaction(message, reactionType) }, optionClickListener: (MessageAction) -> Unit = { messageAction: MessageAction -> handleMessageAction(messageAction) })

Show message options dialog for the given set of message options.

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Used to display the moderated message dialog when you long click on a message that has failed the moderation check.

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fun showUnreadLabelButton(unreadCount: Int)

Show the unread label button.

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fun updateChannel(channel: Channel)

Updates the channel object used by the message list and initializes adapter if it's not initialized yet.

Inherited functions

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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open override fun addTouchables(p0: ArrayList<View>)
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open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int, p2: Int)
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open override fun bringChildToFront(p0: View)
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open fun cancelLongPress()
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open override fun childDrawableStateChanged(p0: View)
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
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open fun clearAnimation()
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open override fun clearChildFocus(p0: View)
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open override fun clearFocus()
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open fun computeScroll()
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open override fun dispatchDisplayHint(p0: Int)
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
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open override fun dispatchFinishTemporaryDetach()
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
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open override fun dispatchSetActivated(p0: Boolean)
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open override fun dispatchSetSelected(p0: Boolean)
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open override fun dispatchStartTemporaryDetach()
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
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open override fun dispatchWindowFocusChanged(p0: Boolean)
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open override fun dispatchWindowVisibilityChanged(p0: Int)
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open fun draw(p0: Canvas)
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open fun endViewTransition(p0: View)
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open fun fillMetrics(p0: Metrics)
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open override fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open override fun focusableViewAvailable(p0: View)
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open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
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open override fun forceLayout()
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open override fun gatherTransparentRegion(p0: Region?): Boolean
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open fun getAlpha(): Float
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open fun getAutofillType(): Int
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open fun getBaseline(): Int
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fun getBottom(): Int
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open fun getChildAt(p0: Int): View
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open fun getChildCount(): Int
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getDesignInformation(p0: Int, p1: Any): Any
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open fun getDisplay(): Display
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFocusable(): Int
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open fun getFocusedChild(): View
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open fun getFocusedRect(p0: Rect)
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHitRect(p0: Rect)
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open fun getId(): Int
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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open fun getLayoutMode(): Int
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fun getLeft(): Int
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open fun getMatrix(): Matrix
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open fun getMaxHeight(): Int
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open fun getMaxWidth(): Int
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open fun getMinHeight(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getMinWidth(): Int
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open fun getNextFocusUpId(): Int
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open override fun getOverlay(): ViewGroupOverlay
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSolidColor(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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fun getTop(): Int
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open fun getViewById(p0: Int): View
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open override fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open override fun hasTransientState(): Boolean
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open fun indexOfChild(p0: View): Int
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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override fun invalidateChild(p0: View, p1: Rect)
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
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open override fun invalidateDrawable(p0: Drawable)
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open fun isActivated(): Boolean
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open fun isClickable(): Boolean
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open fun isCredential(): Boolean
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open fun isDirty(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open override fun jumpDrawablesToCurrentState()
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override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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fun measure(p0: Int, p1: Int)
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open override fun notifySubtreeAccessibilityStateChanged(p0: View, p1: View, p2: Int)
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open override fun onDescendantInvalidated(p0: View, p1: View)
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open fun onDrawForeground(p0: Canvas)
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open fun onHoverChanged(p0: Boolean)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onNestedFling(p0: View, p1: Float, p2: Float, p3: Boolean): Boolean
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open override fun onNestedPreFling(p0: View, p1: Float, p2: Float): Boolean
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open override fun onNestedPrePerformAccessibilityAction(p0: View, p1: Int, p2: Bundle?): Boolean
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open override fun onNestedPreScroll(p0: View, p1: Int, p2: Int, p3: IntArray)
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open override fun onNestedScroll(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
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open override fun onNestedScrollAccepted(p0: View, p1: View, p2: Int)
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onStartNestedScroll(p0: View, p1: View, p2: Int): Boolean
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open override fun onStopNestedScroll(p0: View)
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open override fun onViewAdded(p0: View)
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open override fun onViewRemoved(p0: View)
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open fun performClick(): Boolean
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun recomputeViewAttributes(p0: View)
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open fun removeAllViews()
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open override fun removeView(p0: View)
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open fun removeViewAt(p0: Int)
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open fun removeViewInLayout(p0: View)
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open fun removeViews(p0: Int, p1: Int)
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open fun removeViewsInLayout(p0: Int, p1: Int)
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open override fun requestChildFocus(p0: View, p1: View)
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open override fun requestChildRectangleOnScreen(p0: View, p1: Rect, p2: Boolean): Boolean
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open override fun requestFocus(p0: Int, p1: Rect): Boolean
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open override fun requestLayout()
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open override fun requestTransparentRegion(p0: View)
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fun <T : View> requireViewById(p0: Int): T & Any
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open fun resetPivot()
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open override fun restoreDefaultFocus(): Boolean
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open fun setActivated(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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fun setBottom(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setClipChildren(p0: Boolean)
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open fun setDesignInformation(p0: Int, p1: Any, p2: Any)
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open fun setElevation(p0: Float)
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open fun setEnabled(p0: Boolean)
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open fun setFadingEdgeLength(p0: Int)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setForeground(p0: Drawable)
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open fun setHandwritingBoundsOffsets(p0: Float, p1: Float, p2: Float, p3: Float)
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open fun setHovered(p0: Boolean)
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open override fun setId(p0: Int)
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open fun setIsCredential(p0: Boolean)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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open fun setLayoutMode(p0: Int)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setMaxHeight(p0: Int)
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open fun setMaxWidth(p0: Int)
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open fun setMinHeight(p0: Int)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMinWidth(p0: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOverScrollMode(p0: Int)
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open fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open fun setPressed(p0: Boolean)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open fun setSelected(p0: Boolean)
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open fun setState(p0: Int, p1: Int, p2: Int)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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open fun setTextAlignment(p0: Int)
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open fun setTextDirection(p0: Int)
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fun setTop(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setVisibility(p0: Int)
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open fun setWillNotDraw(p0: Boolean)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open fun showContextMenu(p0: Float, p1: Float): Boolean
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open override fun showContextMenuForChild(p0: View): Boolean
open override fun showContextMenuForChild(p0: View, p1: Float, p2: Float): Boolean
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fun View.showToast(@StringRes resId: Int)
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open fun stopNestedScroll()
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open fun suppressLayout(p0: Boolean)
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open override fun toString(): String
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open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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open override fun updateViewLayout(p0: View, p1: ViewGroup.LayoutParams)
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open fun willNotDraw(): Boolean