drawOes

abstract fun drawOes(oesTextureId: Int, texMatrix: Array<Float>, frameWidth: Int, frameHeight: Int, viewportX: Int, viewportY: Int, viewportWidth: Int, viewportHeight: Int)

Functions for drawing frames with different sources. The rendering surface target is implied by the current EGL context of the calling thread and requires no explicit argument. The coordinates specify the viewport location on the surface target.