createEgl10

open fun createEgl10(configAttributes: Array<Int>): EglBase10

Explicitly create a root EGl 1.0 context with the specified config attributes.


open fun createEgl10(sharedContext: EglBase10.Context, configAttributes: Array<Int>): EglBase10
open fun createEgl10(sharedContext: EGLContext, configAttributes: Array<Int>): EglBase10

Explicitly create a root EGl 1.0 context with the specified config attributes and shared context.