Stream Chat Unreal SDK
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FThreadStateResponseDto Struct Reference

#/components/schemas/ThreadStateResponse An enriched thread: the parent message plus its latest replies, participants and read states. Used in responses only More...

#include <ThreadStateResponseDto.h>

Public Attributes

FString ChannelCid
 CID of the channel this thread belongs to.
 
FChannelResponseDto Channel
 The channel this thread belongs to.
 
FString ParentMessageId
 ID of the message which started the thread.
 
FMessageDto ParentMessage
 The message which started the thread.
 
FString CreatedByUserId
 ID of the user who started the thread.
 
FUserObjectDto CreatedBy
 The user who started the thread.
 
int32 ReplyCount = 0
 Number of replies in this thread.
 
int32 ParticipantCount = 0
 Number of users who have ever participated in this thread.
 
int32 ActiveParticipantCount = 0
 Number of users who are still participating in this thread.
 
TArray< FThreadParticipantDtoThreadParticipants
 The users participating in this thread.
 
TArray< FMessageDtoLatestReplies
 The most recent replies in this thread, oldest first.
 
TArray< FReadDtoRead
 The read state of each participant of this thread.
 
FDateTime LastMessageAt = FDateTime{0}
 Date/time of the last reply.
 
FDateTime CreatedAt = FDateTime{0}
 Date/time of creation.
 
FDateTime UpdatedAt = FDateTime{0}
 Date/time of the last update.
 
FDateTime DeletedAt = FDateTime{0}
 Date/time of deletion.
 
FString Title
 Title of the thread.
 
FAdditionalFields AdditionalFields
 

Detailed Description

#/components/schemas/ThreadStateResponse An enriched thread: the parent message plus its latest replies, participants and read states. Used in responses only


The documentation for this struct was generated from the following file: