Stream Chat Unreal SDK
Loading...
Searching...
No Matches
FChannelResponseDto Struct Reference

#/components/schemas/ChannelResponse Represents channel in chat More...

#include <ChannelResponseDto.h>

Public Attributes

bool bAutoTranslationEnabled = false
 Whether auto translation is enabled or not.
 
FString AutoTranslationLanguage
 Language to translate to when auto translation is active.
 
FString Cid
 The cid of this channel.
 
FChannelConfigWithInfoDto Config
 The channel configuration data.
 
uint32 Cooldown = TNumericLimits<uint32>::Max()
 Cooldown period after sending each message.
 
FDateTime CreatedAt = FDateTime{0}
 The date of channel creation.
 
FUserObjectDto CreatedBy
 The user that created this channel.
 
FDateTime DeletedAt = FDateTime{0}
 The date of channel deletion.
 
bool bDisabled = false
 
bool bFrozen = false
 Whether this channel is frozen or not.
 
bool bHidden = false
 Whether this channel is hidden by current user or not.
 
FDateTime HideMessagesBefore = FDateTime{0}
 Date since when the message history is accessible.
 
FString Id
 The id of this channel.
 
FDateTime LastMessageAt = FDateTime{0}
 The date of the last message.
 
int32 MemberCount = 0
 The count of this channel members.
 
TArray< FChannelMemberDtoMembers
 List of channel members (max 100)
 
FDateTime MuteExpiresAt = FDateTime{0}
 Date of mute expiration.
 
bool bMuted = false
 Whether this channel is muted or not.
 
TArray< FString > OwnCapabilities
 List of channel capabilities of the authenticated user.
 
FString Team
 The team the channel belongs to (multi-tenant only)
 
FString Type
 The type of this channel.
 
FDateTime UpdatedAt = FDateTime{0}
 The date of the last channel update.
 
FDateTime TruncatedAt = FDateTime{0}
 The date of channel deletion.
 
FAdditionalFields AdditionalFields
 

Detailed Description

#/components/schemas/ChannelResponse Represents channel in chat


The documentation for this struct was generated from the following file: