Stream Chat Unreal SDK
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FReactionEvent Struct Reference

A WebSocket event related to a reaction. More...

#include <ReactionEvent.h>

Inheritance diagram for FReactionEvent:
FMessageEvent FChannelEvent FChatEvent FReactionDeletedEvent FReactionNewEvent FReactionUpdatedEvent

Public Attributes

FReactionDto Reaction
 
- Public Attributes inherited from FMessageEvent
FMessageDto Message
 
FUserObjectDto User
 
FString Team
 Team the channel belongs to. Only sent by multi-tenant apps.
 
- Public Attributes inherited from FChannelEvent
FString ChannelId
 
FString ChannelType
 
FString Cid
 Channel CID (<type>:<id>)
 
- Public Attributes inherited from FChatEvent
FName Type
 Event type.
 
FDateTime CreatedAt = FDateTime{0}
 

Additional Inherited Members

- Public Member Functions inherited from FChannelEvent
 FChannelEvent (const FName &Type, const FDateTime &CreatedAt, const FString &ChannelId, const FString &ChannelType, const FString &Cid)
 
- Public Member Functions inherited from FChatEvent
 FChatEvent (const FName &Type, const FDateTime &CreatedAt)
 

Detailed Description

A WebSocket event related to a reaction.

Member Data Documentation

◆ Reaction

FReactionDto FReactionEvent::Reaction

The reaction the event is about. The message it belongs to is carried in full by FMessageEvent::Message, with its reaction counts and scores already updated to account for this event.


The documentation for this struct was generated from the following file: