Stream Chat Unreal SDK
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The currently connected Stream Chat user. More...
#include <OwnUser.h>
Public Member Functions | |
FOwnUser () | |
Needed by USTRUCT system. Shouldn't be used directly. | |
FOwnUser (const FUserRef &) | |
FOwnUser (const FOwnUserDto &, UUserManager *) | |
Convert from OwnUser. | |
void | Update (const FOwnUser &OwnUser) |
bool | HasMutedUser (const FUserRef &TargetUser) const |
Has this user muted the given user? | |
Public Attributes | |
FUserRef | User |
int32 | UnreadCount = 0 |
int32 | TotalUnreadCount = 0 |
Only populated for current user. | |
int32 | UnreadChannels = 0 |
Only populated for current user. | |
TArray< FMutedUser > | MutedUsers |
Only populated for current user. | |
TArray< FMutedChannel > | MutedChannels |
Only populated for current user. | |
The currently connected Stream Chat user.