28 void Update(const
FOwnUser& OwnUser);
31 bool HasMutedUser(const
FUserRef& TargetUser) const;
33 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Stream Chat|User")
36 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stream Chat|User")
37 int32 UnreadCount = 0;
40 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stream Chat|User")
41 int32 TotalUnreadCount = 0;
44 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stream Chat|User")
45 int32 UnreadChannels = 0;
48 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stream Chat|User")
49 TArray<FMutedUser> MutedUsers;
52 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stream Chat|User")
53 TArray<FMutedChannel> MutedChannels;