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Stream Chat Unreal SDK
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Notification when a message or entire channel was marked as read. More...
#include <NotificationMarkReadEvent.h>
Static Public Member Functions | |
| static FName | StaticType () |
Public Attributes | |
| int32 | TotalUnreadCount = -1 |
| int32 | UnreadChannels = -1 |
| int32 | UnreadCount = -1 |
| FUserObjectDto | User |
Public Attributes inherited from FChannelEvent | |
| FString | ChannelId |
| FString | ChannelType |
| FString | Cid |
| Channel CID (<type>:<id>) | |
Public Attributes inherited from FChatEvent | |
| FName | Type |
| Event type. | |
| FDateTime | CreatedAt = FDateTime{0} |
Additional Inherited Members | |
Public Member Functions inherited from FChannelEvent | |
| FChannelEvent (const FName &Type, const FDateTime &CreatedAt, const FString &ChannelId, const FString &ChannelType, const FString &Cid) | |
Public Member Functions inherited from FChatEvent | |
| FChatEvent (const FName &Type, const FDateTime &CreatedAt) | |
Notification when a message or entire channel was marked as read.