LocalEvent

Marker class for representing delayed or "slow" call-related events.

A LocalEvent mirrors real-time call events (e.g., CallRejectedEvent), but is used when the original event is detected late (e.g., due to push notification delivery or network disruption).

SDK components can observe these events to replay the same instructions as their real-time counterparts, or to apply special handling.

Inheritors

Constructors

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constructor()

Inherited functions

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abstract fun getCallCID(): String
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abstract fun getEventType(): String