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Stream Chat Unreal SDK
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An abstraction to group reactions by their type. More...
#include <ReactionGroup.h>
Public Member Functions | |
| bool | HasAllDataLocally () const |
| TOptional< FReaction > | GetOwnReaction (const UUserManager *) const |
| The reaction of this type added to the message by the current user. | |
Public Attributes | |
| FName | Type |
| The type of reaction (e.g. 'like', 'laugh', 'wow') | |
| int32 | Count = 0 |
| Count of all reactions of this type. | |
| int32 | TotalScore = 0 |
| Total reaction score of all reactions of this type. | |
| TArray< FReaction > | LatestReactions |
An abstraction to group reactions by their type.
| TArray<FReaction> FReactionGroup::LatestReactions |
The latest reactions of this type created by any user. Note that Count might not equal LatestReactions.Num(), depending on how much data we have locally