Stream Chat Unreal SDK
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FQueryUsersRequestDto Struct Reference

#/components/schemas/QueryUsersRequest More...

#include <QueryUsersRequestDto.h>

Public Attributes

uint32 Limit = TNumericLimits<uint32>::Max()
 Number of items to return.
 
uint32 Offset = TNumericLimits<uint32>::Max()
 Item offset.
 
FJsonObjectWrapper FilterConditions
 
FString IdGt
 Matches IDs that are greater than the specified ID.
 
FString IdGte
 Matches IDs that are greater than or equal to the specified ID.
 
FString IdLt
 Matches IDs that are less than the specified ID.
 
FString IdLte
 Matches IDs that are less than or equal to the specified ID.
 
FString ConnectionId
 WebSocket connection ID to interact with.
 
bool bPresence = true
 
TArray< FSortParamRequestDtoSort
 List of sort parameters.
 
FAdditionalFields AdditionalFields
 

Detailed Description

#/components/schemas/QueryUsersRequest

See also
https://getstream.io/chat/docs/rest/#channels-querychannels-request

Member Data Documentation

◆ bPresence

bool FQueryUsersRequestDto::bPresence = true

Fetch user presence info You can subscribe to presence status of at most 30 users using this method.


The documentation for this struct was generated from the following file: