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Stream Chat Unreal SDK
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#/components/schemas/QueryThreadsRequest More...
#include <QueryThreadsRequestDto.h>
Public Attributes | |
| FJsonObjectWrapper | Filter |
| Conditions the returned threads must match. | |
| uint32 | Limit = TNumericLimits<uint32>::Max() |
| Number of threads to return (max 100) | |
| uint32 | ReplyLimit = TNumericLimits<uint32>::Max() |
| How many latest replies to include per thread (max 10) | |
| uint32 | ParticipantLimit = TNumericLimits<uint32>::Max() |
| How many participants to include per thread (max 100) | |
| uint32 | MemberLimit = TNumericLimits<uint32>::Max() |
| How many members of the thread's channel to include per thread (max 100) | |
| FString | Next |
| Value from a previous response, to paginate forwards. | |
| FString | Prev |
| Value from a previous response, to paginate backwards. | |
| TArray< FSortParamRequestDto > | Sort |
| List of sort parameters (max 5) | |
| bool | bWatch = false |
| Start watching the channels the returned threads belong to. | |
#/components/schemas/QueryThreadsRequest