Stream Chat Unreal SDK
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FConnectionChangedEvent Struct Reference

Sent when the state of the connection changed. More...

#include <ConnectionChangedEvent.h>

Inheritance diagram for FConnectionChangedEvent:
FLocalEvent

Public Member Functions

 FConnectionChangedEvent (const bool bOnline)
 

Static Public Member Functions

static FName StaticType ()
 

Public Attributes

bool bOnline = false
 
- Public Attributes inherited from FLocalEvent
FName Type
 Event type.
 

Detailed Description

Sent when the state of the connection changed.

Note
This event is not emitted from the API, but is generated locally

The documentation for this struct was generated from the following file: