Project Settings for Stream Chat WebSockets.
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#include <StreamChatWebSocketSettings.h>
Inherits UObject.
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float | KeepAliveInterval = 20.f |
| How frequently the backend is pinged to keep the WebSocket connection alive in seconds.
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float | CheckReconnectInterval = 10.f |
| How frequently the WebSocket connection is verified and reconnected if necessary.
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float | ReconnectionTimeout = 40.f |
| If nothing has been received in the WebSocket for this duration, a reconnection is necessary.
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Project Settings for Stream Chat WebSockets.
The documentation for this class was generated from the following file: