Stream Chat Unreal SDK
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UStreamChatWebSocketSettings Class Referencefinal

Project Settings for Stream Chat WebSockets. More...

#include <StreamChatWebSocketSettings.h>

Inherits UObject.

Public Attributes

float KeepAliveInterval = 20.f
 How frequently the backend is pinged to keep the WebSocket connection alive in seconds.
 
float CheckReconnectInterval = 10.f
 How frequently the WebSocket connection is verified and reconnected if necessary.
 
float ReconnectionTimeout = 40.f
 If nothing has been received in the WebSocket for this duration, a reconnection is necessary.
 

Detailed Description

Project Settings for Stream Chat WebSockets.


The documentation for this class was generated from the following file: