Stream Chat Unreal SDK
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UserWatchingStartEvent.h
1// Copyright 2022 Stream.IO, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Event/Abstract/ChannelEvent.h"
7#include "UserObjectDto.h"
8
9#include "UserWatchingStartEvent.generated.h"
10
16USTRUCT()
18{
19 GENERATED_BODY()
20
21 static FName StaticType()
22 {
23 static const FName Type{TEXT("user.watching.start")};
24 return Type;
25 }
26
27 UPROPERTY()
28 FString Team;
29
30 UPROPERTY()
31 uint32 WatcherCount = TNumericLimits<uint32>::Max();
32
33 UPROPERTY()
34 FUserObjectDto User;
35};
@ Type
Type of the message.
Represents an event that happened in a Stream channel.
Definition: ChannelEvent.h:17
#/components/schemas/UserObject Used in both requests and responses
Definition: UserObjectDto.h:17
#/components/schemas/UserWatchingStartEvent
Definition: UserWatchingStartEvent.h:18