Stream Chat Unreal SDK
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ChannelRequestDto.h
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// Copyright 2026 Stream.IO, Inc. All Rights Reserved.
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#pragma once
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#include "AdditionalFields.h"
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#include "CoreMinimal.h"
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#include "ChannelRequestDto.generated.h"
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USTRUCT()
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struct
FChannelRequestDto
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{
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GENERATED_BODY()
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// Enable or disable auto translation
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UPROPERTY()
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bool
bAutoTranslationEnabled =
false
;
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UPROPERTY()
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FString AutoTranslationLanguage;
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// TODO ConfigOverrides
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// TODO CreatedBy
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UPROPERTY()
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bool
bDisabled =
false
;
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UPROPERTY()
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bool bFrozen = false;
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// TODO it seems this should really be a ChannelMemberRequest
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UPROPERTY()
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TArray<FString> Members;
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// TODO OwnCapabilities
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UPROPERTY()
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FString Team;
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UPROPERTY()
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FAdditionalFields AdditionalFields;
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};
FChannelRequestDto
#/components/schemas/ChannelRequest
Definition
ChannelRequestDto.h:16
Source
Backend
StreamChatDto
Public
Request
Channel
ChannelRequestDto.h
Generated by
1.12.0